Key features:
- A bizarre combination of first-person game, role-playing features, non-linear plot and real time flow;
- The town has a life of its own, it constantly changes and adequately reacts to the player’s behaviour and random circumstances;
- Well-balanced proportion of random factors and pre-arranged events;
- Original enemy concept – omnipresent, omniscient, invisible infection;
- 3 unique campaigns, several endings;
- Original graphic concept and photorealistic portraits of NPCs;
- A complicated system of context-sensitive music arrangement. Artistic sound direction;
- A large variety of individual survival and resource-hunting strategies under the resource hunger conditions;
- 3 heroes act independently: when one chosen, the two rejected heroes act on their own, plotting against the player.